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   1 quotes  07-January-2012 
Discusses the things you need to know to program threads in the real world. This article assumes you understand the language-level support for threads and focuses on the legion of problems that arise when you try to use these language features.


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   1 quotes  07-January-2012 
Explains how to fix the double-checked locking idiom by using thread-local variables and takes a look at its performance.


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   1 quotes  07-January-2012 
Explains how to apply consistent rules for acquiring multiple locks simultaneously, to reduce the likelihood of synchronization deadlocks.


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   1 quotes  07-January-2012 
Gives an introduction to threads and explores the Thread class and runnables.


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   1 quotes  07-January-2012 
Discussion of two more architectural solutions to threading problems: a synchronous dispatcher (or 'reactor') and an asynchronous dispatcher (or 'active object').


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   1 quotes  07-January-2012 
Reader/writer locks let multiple threads safely access a shared resource in an efficient way.


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   1 quotes  07-January-2012 
Timers let you perform fixed-interval operations, such as animation refreshes.


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   1 quotes  07-January-2012 
A condition variable adds to wait the ability to not wait when the condition you're waiting for has already taken place; and a counting semaphore lets you control a pool of resources without sucking up machine cycles in polling loops.


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   1 quotes  07-January-2012 
Discusses the perils that can arise when you approach multithreading in a naive way.


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   1 quotes  07-January-2012 
Looks at how and why you might want to roll your own exclusion semaphores, and presents a lock manager that will help you safely acquire multiple semaphores.


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