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HOME Programming Programming Methodologies Methodologies Patterns and Anti-Patterns Patterns and Anti-Patterns
 
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  07-January-2012 
Growing article, with links to many related topics. Wikipedia.



 
 32 - Common Ground Browse Website open in new window
   
  07-January-2012 
A pattern language for designing user interfaces and other artifacts.



 
   
  07-January-2012 
A collection of patterns that can be used to describe classic solutions to common object oriented design problems.



 
   
  07-January-2012 
Design patterns, Model-Driven Architecture, object-oriented methodology, and best practices.



 
 35 - Big Ball of Mud Browse Website open in new window
   
  07-January-2012 
An examination of this most frequently deployed of software architectures. A casually, even haphazardly, structured system, the organization of which is dictated more by expediency than design.



 
   
  07-January-2012 
Contains pattern papers on exception handling, database access, client/server UI design and design in general for the domain of business information systems.



 
   
  07-January-2012 
Introduces the concept of process patterns, reusable building blocks from which an organization may tailor an object-oriented software process. Process patterns bring reuse and consistency to the entire OO software process (OOSP). By Scott W. Ambler, ...



 
   
  07-January-2012 
A work-in-progress to describe patterns of HTML development.


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