Designed to support interaction-oriented programming. This paradigm is especially suitable for the design of reactive component-based systems like distributed and interactive systems.
One of a family of synchronous languages which are particularly well-suited to programming reactive systems, including real-time systems and control automata.
C# extension with async- and movable methods, channels and handlers for concurrent programming on the all types of parallel architectures: multi-core processors, clusters and Grid. Manual, papers, examples, distribution downloads for Windows and Linux.
The Joule system is a foundation for building distributed applications. Joule Quick Reference 1.0 and The Joule Manual, divided into chapters as PDF files.
MC# (Multiprocessor C#) is a high-level object-oriented language based on .NET platform made for developing complex industrial program systems that can use multiprocessors.
A language for Deeply Networked Systems, implemented as a C extension based on structuring concepts and execution model of TinyOS, an event-driven OS for sensor network nodes with very limited resources: 8K bytes program memory, 512 bytes RAM.