A 3D level game engine. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
A 3D audio tool, used to arrange sound spatially allowing new ways of audio programming. It is mainly based on Direct3d Sound and the EAX technology of Creative. Extra feature: space morphing.
SouthGreece - the OpenGL Trender implementation; Trender SDL - a software-only realtime renderer of 3D Studio files; Earth - a Linux renderer that uses Voodoo cards to show a simple model of the earth and the sun; 3DEnvMap - a Real-time 3D Renderer wi...
Powerful 3D engine that combines indoor BSP and outdoor terrain levels. Includes Windows based tools and editors using DirectX 8's latest features. [Commercial, with demo]