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 Computers » Programming » Languages » Object-Oriented » Prototype-based


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 Web Pages    1 - 10   of   11


Growing article, with links to many related topics. [Wikipedia]

http://en.wikipedia.org/wiki/Prototype-based_programming

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Language-OS based on CLOS, Self, Smalltalk; Smalltalk syntax; libraries inspired by Common Lisp, Dylan, Strongtalk (strong typing). Descriptions, programming manual, tutorials, summaries, bulletin board Swiki, CVS. [Open Source, LGPL]

http://slate.tunes.org/

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Small, fast language inspired by Smalltalk, Self, Eiffel (design by contract); auto-cast static typing, multiple inheritance. Part of Isaac prototype-based OS. Description, downloads, library, benchmarks, code samples.

http://isaacproject.u-strasbg.fr/li.html

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 4 - Isaac Project Browse Website open in new window
Small prototype-based high-level language, influences: Smalltalk (all values are objects), Self (prototypes), Eiffel (Design by Contract); allows system, low-level programming, compiler has means for late binding suppression, optimizing type predictio...

http://isaacos.loria.fr/li.html

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OO prototype-based, reflective language, based on only message passing, a key trait of OO languages; it allows late-binding polymorphism, the key trait making possible incremental modifying of programs. Descriptions, papers, implementations: Smalltalk...

http://prog.vub.ac.be/research/agora/

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Language with interactive development environment, supports multiple views per object, bytecode VM; was user programming environment of EO communicator; description, PDF manuals. By Mark Lentczner.

http://www.ozonehouse.com/mark/codeworks.html

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Brief description with many forum comments. [Slashdot]

http://slashdot.org/developers/04/03/27/1627220.shtml

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By Rainer Blome. Alphabetized list with descriptions of, and links to, many prototype-based languages.

http://www.pasteur.fr/~letondal/object-based.html

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Was Poe: prototype inheritance language and OO virtual machine for building network-accessible programs for multiple programmers, users, agents. Persistence and garbage collection are automatic and transparent. [Open Source, GPL]

http://sourceforge.net/projects/coolcc/

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An article for PIE Developers magazine describing a technique for structuring a NewtonScript program using class-like objects.

http://waltersmith.us/wp-content/uploads/2005/12/class-based-NS.htm

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