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 Computers » Programming » Graphics » Libraries » OpenGL » Platform and OS Implementations » Embedded Devices


 Web Pages    1 - 6   of   6


Small, free and fast subset of OpenGL for embedded systems or games

http://fabrice.bellard.free.fr/TinyGL/
http://fabrice.bellard.free.fr/TinyGL/
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OpenGL 1.1 library for the Palm Computing platform. Includes an introduction, screenshots, and licensing information.

http://www.dsbox.com/minigl.html
http://www.dsbox.com/minigl.html
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Open source 3d library for mobile devices based on OpenGL ES API

http://studierstube.icg.tu-graz.ac.at/klimt/
http://studierstube.icg.tu-graz.ac.at/klimt/
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 4 - OpenGL ES Browse Website open in new window
OpenGL low-level API for embedded graphics between software applications and hardware or software graphics engines for embedded systems, cellphones, and gaming platfor

http://www.khronos.org/opengles/
OpenGL ES
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Open-source OpenGL-like graphics API for the PlayStation 2.

http://playstation2-linux.com/projects/ps2gl/
http://playstation2-linux.com/projects/ps2gl/
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Vincent is an open source project for developing a compliant software implementation of OpenGL ES for mobile devices. The initial target platform is Windows Mobile devices (PocketPC, Pocket PC, Smartphone) using Intel StrongARM and XScale processors.

http://ogl-es.sourceforge.net/architecture.htm
Vincent 3-D Rendering Library for Mobile Devices
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