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 Computers » Programming » Games » Libraries


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Allegro (6) DirectX (21) OpenGL (186)
SDL (12)  

 Web Pages    1 - 10   of   18


 1 - RAD Gametools Browse Website open in new window
Develops game software technologies which are licensed by primarily by video game companies.

http://www.smacker.com/

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A multi-platform game development library. Currently is works on Linux and Win32. [Open source, LGPL]

http://www.clanlib.org/

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 3 - GapiDraw Browse Website open in new window
A complete toolkit to create games for handheld devices. [Free for non-commercial use]

http://www.gapidraw.com/

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A C/C++ library for creating hardware accelerated 2D games for Microsoft Windows. It provides minimal yet fully functional and flexible set of routines for handling graphics, sound and input. [Shareware]

http://hge.relishgames.com/

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 5 - The Yake Engine Browse Website open in new window
A small, flexible, cross-platform game engine / application framework multi licensed under the LGPL and custom licenses.

http://www.yake.org/

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A game orientated networking API that is a wrapper for Berkely Sockets on Windows, Linux, and Unix. [Commercial]

http://www.rakkarsoft.com/

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 7 - IsoEngine Browse Website open in new window
A Visual Basic/C++/.NET isometric/2d game engine. [Commercial]

http://soft.firstproductions.com/isoengine/

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MIDAS is a multichannel digital sound system. It supports DOS, Win32, and Linux platforms and plays Protracker (.mod), Scream Tracker 3 (.s3m), FastTracker 2 (.xm) and Impulse Tracker (.it) modules, as well as samples and audio streams in raw or WAVE ...

http://www.s2.org/midas/

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A C++ based library to load/save game-related file formats, such as graphics, sound and 3d meshes.

http://titan.sourceforge.net/

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Full development system for 2D games (arcade, side scrollers, platform games), using the functional language Clean.

http://cleangl.sourceforge.net/

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