Research areas include mesh processing, visualization, realistic hardware-supported shading, global illumination, and perception at the University of Saarbrücken in Germany. http://graphics.cs.uni-sb.de/
University of West Bohemia. Research areas include algorithms for computer graphics and visualization,volume data processing, methods for iso-surface extraction, mesh reduction and reconstruction from scattered data, triangular and tetrahedral mesh genera http://herakles.zcu.cz/
Provides links to sites containing information related to the computer graphics research conducted at the University of Utah. http://www.cs.utah.edu/stc/
Engaged in both fundamental and applied research in developing methods for representing, specifying, manipulating, and visualizing geometric models. http://www.cs.utah.edu/gdc/
Performs research and development in high-performance interactive computer graphics, virtual environments, multimedia, and image processing. http://www.sve.man.ac.uk/mvc
Research efforts in immersive environments, modelling, CAM, scientific visualization, medical illustration, terrain modeling and rendering, haptics (force-feedback), realistic and non-photorealistic rendering. http://www.cs.utah.edu/research/areas/graphics/