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Conducts research into the mathematical and algorithmic foundations of numerical problems in computer graphics and scientific computing with a specific focus upon multiresolution techniques.

http://www.multires.caltech.edu/
Caltech Multi-Res Modeling Group
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Provides links to sites containing information related to the computer graphics research conducted at the University of Utah.

http://www.cs.utah.edu/stc/
Utah Computer Graphics and Scientific Visualization
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University of West Bohemia. Research areas include algorithms for computer graphics and visualization, volume data processing, methods for iso-surface extraction, mesh reduction and reconstruction from scattered data, triangular and tetrahedral mesh g...

http://herakles.zcu.cz/
Centre of Computer Graphics and Data Visualization
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Uses computer vision techniques, in real time, to dynamically extract per-pixel depth and reflectance information for the visible surfaces in the Office, such as walls, furniture, objects and people.

http://www.cs.unc.edu/Research/stc/
Office of the Future
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Annual conference covering geometry and modeling, rendering, animation and simulation, and interactive environments. Conference and accommodation details, author's kit, awards, and archive of previous conferences.

http://www.grapp.org/
International Conference on Computer Graphics Theory and Applications
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Presents a guide to Interval Arithmetic research featuring: open problems, applications, generalizations, bibliography, researchers' sites, ftp site, and mailing list.

http://www.cs.utep.edu/interval-comp/
Texas University at El Paso - Interval Computations
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Engaged in both fundamental and applied research in developing methods for representing, specifying, manipulating, and visualizing geometric models.

http://www.cs.utah.edu/gdc/
Geometric Design and Computation
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University of California Irvine. Conducts research in the areas of scientific visualization, virtual reality, image based modeling and rendering, volume visualization and biomedical imaging.

http://vis.ucsd.edu
Visualization and Interactive Systems Group (VIS)
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Research areas include mesh processing, visualization, realistic hardware-supported shading, global illumination, and perception at the University of Saarbrücken in Germany.

http://graphics.cs.uni-sb.de/
Max-Plank Computer Graphics Group
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Performs research in computer graphics and animation with a focus on virtual humans and real-time rendering.

http://www.magix.ucla.edu/
MAGIX Lab: Computer Graphics at UC Los Angeles
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