Old Fellows Database

Add URL Add URL  Custom Programming  My Sites My Sites  Custom Programming  My Account My Account  Custom Programming  Contact Us Contact Us


Yurtseven.org       

Search only in Games   Search the Web
 Home » Artificial Intelligence » Games

 Web Pages    11 - 20   {30} Go to Games Home 


 11 - Steering Behaviors For Autonomous Characters
  Description of simple techniques for controlling goal-directed motion of simulated characters around their world, for applications in games and animation. Includes Java demos and related links.
http://www.red3d.com/cwr/steer/
 
[more pages from this URL]   


 12 - SimBionic
  An intelligent agent toolkit that lets you create behaviors within games and simulations quickly and easily, without programming, using its graphical user interface.
http://www.simbionic.com
 
[more pages from this URL]   


 13 - GAMES Research Group
  The GAMES research group produces high-performance, real-time programs for strategic game-playing. We have branched out into commercial games and applications of our research to industrial problems.
http://www.cs.ualberta.ca/~games
 
[more pages from this URL]   


 14 - Dynamic Stochastic Control - A New Approach To Game Tree Searching
  Robin Upton's Ph.D. Thesis uses this branch of Probability Theory to generalise conspiracy numbers, developing the search method known as PCN*, conspiracy probabilities.
http://www.robinupton.com/research/phd
 
[more pages from this URL]   


 15 - Kynogon, an Artificial Intelligence expert for the video game industry
  Kynogon develops advanced AI solutions for the interactive entertainment industry and takes into account the uniqueness of each game. Costs are reduced, deadlines achieved and time-to-market respected.
http://www.kynogon.com
 
[more pages from this URL]   


 16 - John Laird's Artificial Intelligence & Computer Games Research
  Information about some research on Computer Games and Artificial Intelligence in academia.
http://ai.eecs.umich.edu/people/laird/gamesresearch.html
 
[more pages from this URL]   


 17 - GRIDWARS
  The GRID WARS Challenge is a parallel programming challenge where developers submit battle programs that fight for control of parallel processors.
http://www.gridwars.com/
 
[more pages from this URL]   


 18 - A* Pathfinding for Beginners
  Introduction to the A* path finding algorithm.
http://www.policyalmanac.org/games/aStarTutorial.htm
 
[more pages from this URL]   


 19 - GameDev.net -- Artificial Intelligence
  Gamedev.net is the leading resource for game developers, featuring daily news updates, over 1500 featured articles and tutorials, dozens of game development jobs, and the most active game development forums anywhere!
http://www.gamedev.net/reference/list.asp?categoryid=18
 
[more pages from this URL]   


 20 - Excalibur
  Our goal is to develop a generic architecture for autonomously operating agents, like computer-guided characters/mobiles/items, within a complex computer-game environment.
http://www.ai-center.com/projects/excalibur/
 
[more pages from this URL]   


«« Previous  1  2  3  Next »»


E-Mail Add URL